On the 3rd of September at the Rift Horizon Gallery, an exhibit by Chance Acoustic (aka Cath Cole) titled A Room for Ferrisquito opened. This exhibit focuses on famed virtual artist Bryn Oh’s early work, i.e. the period from 2008 to 2011. For the opening, artist Art Blue gave a special 20-minute presentation titled Knowing, which he described as “a one-man theatrical performance”. The room containing the exhibited artwork is also part of the “VULCANICUS” time capsule in OpenSim.

The Ferrisquito Exhibit

The Ferrisquito Exhibit – A Room for Ferrisquito

The exhibit is situated above the gallery, which is the actual landing point. So, the landmark provided in the previous paragraph will actually take you to the main gallery rather than directly to the Ferrisquito room. To go there, you need to use the teleport sign. Once in Ferrisquito, you will find yourselves in a somewhat confined (by SL standards anyway) oval room; the curved walls, which have been curiously left sporting the default plywood texture, are decorated with photographs of Bryn’s works taken by Chance. On one side of the floor, you can see the Consumerist Sherpa. A staircase leads to an upper area overlooking the main room; there, Beetlebot is watching from its high perch. In the main area, you can also pick up a special one-prim book about the exhibit, which you can keep as a memento of your visit.

Ferrisquito showing Bryn Oh's artworks

Ferrisquito showing Bryn Oh’s artworks – A Room for Ferrisquito

I mentioned a theatrical presentation by Art Blue titled Knowing. It was narrated by an owl named Nervual and consisted of a story revolving around time travel, an attempt to uncover the secrets of life, and the discovery of Bryn’s work.

The centre of the exhibit, though, is Ferrisquito herself (operated by a student working with Chance). Her name is a reference to the icon that represents the robot theme park in Immersiva. Her appearance is based on Sian Pearl’s angel audience avatar designs for the Basilique Performing Arts Company’s in-world production of Paradise Lost, and you can summon her by pushing on a button on the wall near the table where you can pick up the book mentioned earlier. If she’s online, she will acknowledge in chat, and will come to the exhibit, where she will pose and begin rezzing the pieces of Bryn’s art that make up the exhibit; the works of art are presented not only on the floor space around him, but also in the otherwise rather empty upper area. You can either walk upstairs or cam up to the pieces to see them.

Run like a fawn

Run like a fawn – A Room for Ferrisquito

There are, in all, twenty-five works featured in the exhibit. They are as follows: Under the Poumbrella [poembrella], Mayfly machinima, Downloading …, The Violinist, Run like a fawn, Run Rabbit Run, Mother, Feed me, Steamdragon, Wee little Steamclock, Standby, Carriage, Consume, Poumbrella, Pouncing fox, Confused eyes, Bryn Oh´s bicycle, The Rabbicorn, 26 Tines, Cerulean, Willow, Angler Girl, The Violinist, and Night mare. Many of them are now hallmarks of Bryn’s presence and work within Second Life, like the Rabbicorn, Wee little Steamclock, or the works featured in Bryn’s The Daughter of Gears build and machinima. For those of you who have not yet discovered Bryn’s early works, I think now is a good chance to do so.

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Shortlink: http://wp.me/p2pUmX-EP

On Saturday, September 13th and at 14:00 SLT, the first episode of Virtually News with AvaJean Westland will premiere at the LEA Theater, as well as on YouTube, SLartist, and Vimeo.

Virtually News Poster

Virtually News with AvaJean Westland is a mock/spoof news machinima created by actress/writer Gameela Wright (AvaJean Westland in Second Life). Its style follows that of The Onion News Network and SNL’s Weekend Update, and is described as an irreverent take on current events and pop culture, which pushes the boundaries while using animation as the filter.

Gameela Wright

Gameela Wright

Gameela Wright is a New York-based actress and writer, with over 15 years of experience in theatre, commercials, television, voice overs and film. She has appeared in several highly successful TV series, such as Blue Bloods, Law & Order (all three series, including Criminal Intent and Special Victims Unit), and Orange Is The New Black; other TV series she has appeared in include The Blacklist and Members Only.

As AvaJean Westland in Second Life, she performs live theater with the Avatar Repertory Theater Company (ART), and she has also worked as a voice actor and avatar puppeteer for the highly-acclaimed film noir machinima series The Blackened Mirror, where she played the role of Martha Pearse and controlled the avatars of several characters whose voice actors could not be in-world for the filming.

AvaJean Westland

AvaJean Westland, Gameela Wright’s Second Life avatar.

She is also the founder and driving force behind Virtual Girl Productions and has collaborated with Suzy Yue of Running Lady Studios on machinima projects such as The Twilight Sim and Name That Schmuck! Furthermore, she has she has worked with Chantal Harvey, Island Rain Studios, and Alfonso Kohn, and has created machinima for the Project Homeless campaign (The Quiet Dark Wind) and SciFi Film Festival (Centuries Past) in conjunction with Screen My Shorts and The University of Western Australia (UWA). Centuries Past won two awards.

Ms. Wright hopes to use machinima as way to bridge real and second life and to help cement machinima as a form of animation that appeals to all.

As said in the beginning of this piece, Virtually News with AvaJean Westland will premiere this Saturday (9/13/2014) at 14:00 SLT at the LEA Theater. Dress is upscale casual or formal, and attendees are requested to keep their script count and the complexity of their attire low. Also, you are encouraged to arrive at the venue early to secure a seat and give textures and objects enough time to rez.

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Shortlink: http://wp.me/p2pUmX-EH

Throughout my existence in Second Life, I’ve seen numerous spam messages being disseminated over group chat, promising “free Lindens”. A few days ago, I even saw one such topic get spammed in the “Second Life” subforum of the Avatar Social Network’s (review coming up soon) forum, and a quick search on Google provided quite a few results, some of them fairly recent (August 2014). According to those behind these messages, there are “cheats” that can “generate” more L$ at will.

I’ll be blunt about these “free, infinite Lindens” schemes: They are SCAMS, operated by con artists, and you should NEVER fall for them. For the benefit of group and forum members, these messages and their posters get deleted almost immediately by the moderators. However, it’s certain that some people have fallen, and still fall for these scams. If no one fell for them, there would be no incentive for the scammers to still keep looking for victims. So, a few things need to be explained to anyone that may be tempted.

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The Sea of Cubic Dreams.

The Sea of Cubic Dreams. Please click on the image for larger version.

No, nothing’s changed since my first visit to ALEGRIA Studio‘s beautiful exhibit “The Sea of Cubic Dreams” at LEA25. Their upcoming “Theater Night’s Dream” project is, as far as I can tell, still work-in-progress – so, this preview should suffice for now. If you want to learn more about it, read my previous article on it, or Inara Pey and Ziki Questi‘s posts.

The Sea of Cubic Dreams

The Sea of Cubic Dreams. Please click on the picture for larger version.

I have to admit I’ve always been a hesitant traveller in Second Life, not least because I’ve never had a really decent computer that would enable me to enjoy SL’s full potential; in fact, even merely moving around has been a chore for me when exploring richly-decorated and/or crowded regions. I think you can easily guess that trying to take snapshots that could hold a candle to those gorgeous in-world photographs from various well-known in-world travelogue blogs (like Ziki Questi’s, or Honour McMillan’s, or Quan Lavender’s, or Inara Pey’s, or Loverdag’s) was completely out of my reach. It was only fairly recently (two years ago, actually) that I started exploring more of SL – and, by exploring, I don’t mean the typical, cookie-cutter club/mall fare.

The Sea of Cubic Dreams

The Sea of Cubic Dreams. Please click on the picture for larger version.

Even so, few in-world builds have managed to keep me interested in them. Of the places I’ve visited, only a few have I bothered to visit again, and even fewer are my “regular haunts”. Now, while The Sea of Cubic Dreams certainly can’t become a “regular haunt” for me, because it will only be here for a few months, it’s a magnificent installation. In fact, I’ve liked it so much that, over the course of a single week, I’ve visited it three times already.

The Sea of Cubic Dreams

The Sea of Cubic Dreams. Please click on the picture for larger version.

Also, for someone with my tastes, it’s a shutterbug’s heaven. The colour scheme, the region windlight, the texturing, the arrangements of the cubes all across the region, they all conspired to make me want to come back, fool around with the cubes, and take more photographs each time. There have been only a few times so far that I’ve enjoyed snapping away so much.

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Shortlink: http://wp.me/p2pUmX-Ev

The successful crowdfunding campaign for the Oculus Rift, which led to Oculus VR’s acquisition by Facebook in March (which I have covered here), brought virtual reality back to the media’s spotlight. Suddenly, everybody discovered the immense potential offered by VR, but the discussion has been focused mostly on the devices and not on VR itself. This can easily lead to confusion. In fact, it already has.

The Oculus Rift. Image: Paste Magazine

The Oculus Rift. Is it a device for VR applications or is it VR itself? Image: Paste Magazine

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