Art

Hippie Bowman is a well-known regular of the Second Life feeds, and a pivotal member of SL’s community. He’s known for running the Lagrange Point Spaceport region, where he hosts parties, breakfasts and building classes. Last night, SL photographer and artist Owl Dragonash invited me to the opening of her and Daallee’s new gallery named the Living Room, which can be found at the Lagrange Point Spaceport.

Cica Ghost's Small Worlds exhibit at the Living Room.

Cica Ghost’s Small Worlds exhibit at the Living Room. Please click on the picture for the full-size version.

As they state in their accompanying notecard, they wanted a little comfy place for awhile, a place to give back to Musicians and Artists they love and appreciate. So, they made a welcoming hangout for their beloved artists and musicians and other members of SL’s community. The gallery opens tomorrow, March 3rd, at 12PM, with an exhibit of Cica Ghost’s cute vignettes titled “Small Worlds”, which will be running for the entire month. DJ duties at the opening party will be covered by the Vinnie Show.

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Ne Me Quitte Pas

Ne Me Quitte Pas. Please click on the image for the full-size version.

Last Friday, I was invited to preview Canary “Becky” Beck’s exhibition of self-portraits titled Ne Me Quitte Pas, which opens on Thursday, November 20th, 2014 at 12PM SLT and will be hosted in the attic space of the Arts & Culture Community (A&CC) until January 10th, 2015. To get to the exhibit, you will need to enter the gallery after you arrive and go all the way upstairs.

Canary Beck is no stranger to the artistic circles of Second Life, most notably because of her activity with the Basilique Performing Arts Company and their (until now) magnum opus, Paradise Lost in Second Life. This time, she debuts as an in-world photographer, with a collection of twenty intimate and very powerful self-portraits tied to lyrics from Jacques Brel’s 1959 hit Ne Me Quitte Pas (Do Not Leave Me), which has been covered numerous times in various languages; English speakers are likely to be more familiar with its adaptation titled If You Go Away, with lyrics by Rod McKuen; personally, I find the English lyrics lack the emotional impact of Brel’s poetry, which I can only describe as an exercise in despair.

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Today was the third time I visited ALEGRIA Studio‘s dream-like and captivating exhibit “The Sea of Cubic Dreams” at LEA25 with the intention to take photos and write about it. The impetus for this came from the snapshots my friend Trinity Yazimoto shared on her SL feed, and from Honour McMillan’s recent post. I still have no information on their upcoming “Theater Night’s Dream” project, so I suppose they’re still working on it.

The great blood read Dream Mask at the Sea of Cubic Dreams. Please click on the image for a larger version. The full-size version can be found here.

The great blood red Dream Mask at the Sea of Cubic Dreams. Please click on the image for a larger version. The full-size version can be found here.

There have been changes, though. In previous incarnations (photos and coverage of which you can see on my blog and on my Flickr photostream), the Sea of Cubic Dreams was bathed in colours of blue and turquoise, immersed in a bright-shining night that made it a serene place to wander in. Now, the dominant colour is blood red; I’m not sure if there’s a symbolism behind it. Also, several additions have been made. But I suppose I’d better let the pictures speak for themselves.

The Sea of Cubic Dreams

The Sea of Cubic Dreams. Please click on the image for a larger version. The full-size version can be found here.

It’s still a gorgeous exhibit, which I highly recommend to anyone. As I had already written, there’s a fun little interactive element. I’m looking forward to seeing what else the ALEGRIA Studio’s people will come up with as they keep working on it, and I can only encourage you to watch this space. Also, do have a look at their SL Marketplace store, because they also make some very interesting fashion accessories.

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On the 3rd of September at the Rift Horizon Gallery, an exhibit by Chance Acoustic (aka Cath Cole) titled A Room for Ferrisquito opened. This exhibit focuses on famed virtual artist Bryn Oh’s early work, i.e. the period from 2008 to 2011. For the opening, artist Art Blue gave a special 20-minute presentation titled Knowing, which he described as “a one-man theatrical performance”. The room containing the exhibited artwork is also part of the “VULCANICUS” time capsule in OpenSim.

The Ferrisquito Exhibit

The Ferrisquito Exhibit – A Room for Ferrisquito

The exhibit is situated above the gallery, which is the actual landing point. So, the landmark provided in the previous paragraph will actually take you to the main gallery rather than directly to the Ferrisquito room. To go there, you need to use the teleport sign. Once in Ferrisquito, you will find yourselves in a somewhat confined (by SL standards anyway) oval room; the curved walls, which have been curiously left sporting the default plywood texture, are decorated with photographs of Bryn’s works taken by Chance. On one side of the floor, you can see the Consumerist Sherpa. A staircase leads to an upper area overlooking the main room; there, Beetlebot is watching from its high perch. In the main area, you can also pick up a special one-prim book about the exhibit, which you can keep as a memento of your visit.

Ferrisquito showing Bryn Oh's artworks

Ferrisquito showing Bryn Oh’s artworks – A Room for Ferrisquito

I mentioned a theatrical presentation by Art Blue titled Knowing. It was narrated by an owl named Nervual and consisted of a story revolving around time travel, an attempt to uncover the secrets of life, and the discovery of Bryn’s work.

The centre of the exhibit, though, is Ferrisquito herself (operated by a student working with Chance). Her name is a reference to the icon that represents the robot theme park in Immersiva. Her appearance is based on Sian Pearl’s angel audience avatar designs for the Basilique Performing Arts Company’s in-world production of Paradise Lost, and you can summon her by pushing on a button on the wall near the table where you can pick up the book mentioned earlier. If she’s online, she will acknowledge in chat, and will come to the exhibit, where she will pose and begin rezzing the pieces of Bryn’s art that make up the exhibit; the works of art are presented not only on the floor space around him, but also in the otherwise rather empty upper area. You can either walk upstairs or cam up to the pieces to see them.

Run like a fawn

Run like a fawn – A Room for Ferrisquito

There are, in all, twenty-five works featured in the exhibit. They are as follows: Under the Poumbrella [poembrella], Mayfly machinima, Downloading …, The Violinist, Run like a fawn, Run Rabbit Run, Mother, Feed me, Steamdragon, Wee little Steamclock, Standby, Carriage, Consume, Poumbrella, Pouncing fox, Confused eyes, Bryn Oh´s bicycle, The Rabbicorn, 26 Tines, Cerulean, Willow, Angler Girl, The Violinist, and Night mare. Many of them are now hallmarks of Bryn’s presence and work within Second Life, like the Rabbicorn, Wee little Steamclock, or the works featured in Bryn’s The Daughter of Gears build and machinima. For those of you who have not yet discovered Bryn’s early works, I think now is a good chance to do so.

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The Sea of Cubic Dreams.

The Sea of Cubic Dreams. Please click on the image for larger version.

No, nothing’s changed since my first visit to ALEGRIA Studio‘s beautiful exhibit “The Sea of Cubic Dreams” at LEA25. Their upcoming “Theater Night’s Dream” project is, as far as I can tell, still work-in-progress – so, this preview should suffice for now. If you want to learn more about it, read my previous article on it, or Inara Pey and Ziki Questi‘s posts.

The Sea of Cubic Dreams

The Sea of Cubic Dreams. Please click on the picture for larger version.

I have to admit I’ve always been a hesitant traveller in Second Life, not least because I’ve never had a really decent computer that would enable me to enjoy SL’s full potential; in fact, even merely moving around has been a chore for me when exploring richly-decorated and/or crowded regions. I think you can easily guess that trying to take snapshots that could hold a candle to those gorgeous in-world photographs from various well-known in-world travelogue blogs (like Ziki Questi’s, or Honour McMillan’s, or Quan Lavender’s, or Inara Pey’s, or Loverdag’s) was completely out of my reach. It was only fairly recently (two years ago, actually) that I started exploring more of SL – and, by exploring, I don’t mean the typical, cookie-cutter club/mall fare.

The Sea of Cubic Dreams

The Sea of Cubic Dreams. Please click on the picture for larger version.

Even so, few in-world builds have managed to keep me interested in them. Of the places I’ve visited, only a few have I bothered to visit again, and even fewer are my “regular haunts”. Now, while The Sea of Cubic Dreams certainly can’t become a “regular haunt” for me, because it will only be here for a few months, it’s a magnificent installation. In fact, I’ve liked it so much that, over the course of a single week, I’ve visited it three times already.

The Sea of Cubic Dreams

The Sea of Cubic Dreams. Please click on the picture for larger version.

Also, for someone with my tastes, it’s a shutterbug’s heaven. The colour scheme, the region windlight, the texturing, the arrangements of the cubes all across the region, they all conspired to make me want to come back, fool around with the cubes, and take more photographs each time. There have been only a few times so far that I’ve enjoyed snapping away so much.

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