Strawberry Singh

Have You Ever - Mona Eberhardt

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Wow, it’s been many moons since I last bothered to post anything in here. RL work and family obligations keep me busy all the time, and I’m no longer that interested in Second Life; I do log in, I do pay my rent, I do chat and see the friends I’ve kept in there, but that’s about it. I don’t even watch Flickr as much as I used to. Today, I did. And I found this new challenge by Strawberry Linden (née Singh). Of course, given her current job at Linden Lab, the challenge can’t be – ahem – saucy (what’s with LL’s obsession with posing as “family-friendly”, anyway?). But anyway, I thought it’d be a good way to kill some time, so here goes:

Have you ever…

  • Owned a region? Yes.
  • Created Content? Yes.
  • Gone to a live music event? Yes.
  • Teleport-spammed to get into a crowded event? No, I’m not desperate to have the latest fashion items before others do.
  • Made your SL avatar similar to your physical world avatar? Errrr, I suppose you mean similar to my RL shape; yes, I have.
  • Gone on a shopping spree? Yes. Too often.
  • Gone clubbing? Yes. Who hasn’t?
  • Helped a newbie out? Yes.
  • Role-played? Yes.
  • Had or attended a wedding? Attended.
  • Used SL for educational purposes? No.
  • Fallen in love? Yes. Twice. The first time was the biggest regret of my life.
  • Played a sport? No.
  • Used the Destination Guide to explore? Yes.
  • Participated in the Community Forums? Yes.
  • Found inner peace? Nope.
  • Started a Second Life blog? Yes.
  • Used your avatar name on other social platforms? Yes.
  • Taken glamour shots of your avatar? Absolutely.
  • Adopted a pet or baby? No.

So, there you have it. Mona Eberhardt signing off for now!

Shortlink: https://wp.me/p2pUmX-130

I have to admit that, as a blogger, I’m effectively in semi-retirement. RL obligations keep me distracted from doing things in-world and from blogging. Also, I lack the motivation and drive I used to have. I guess you could say that all these years in Second Life have caused a fair bit of fatigue. However, I still care enough about SL and similar free-style virtual worlds in general to try and promote policies that don’t ruin their potential. Last time around, I participated in the protests against the destructive EU Copyright Directive, whose articles 15 (formerly 11) and 17 (formerly 13) pose a grave existential threat to virtual worlds like SL and (unsuccessfully) lobbied my country’s MEPs to vote against it. Only two did – the others chose to become accomplices to Axel Voss’ and Emmanuel Macron’s machinations.

Anyway, here I am, blogging again, but not one of my usual long-form opinion pieces. Instead, I chose to blog about my shape, necro-posting one of Strawberry Linden’s (née Singh) old memes. If you’re wondering why… Well, the truth is, I simply felt like it, and I had a few reasons to do it. You see, I’d been tinkering with my shape a wee bit, so I thought I’d give you an opportunity to compare this version of me to the previous ones. Finally, I have a bunch of things to say about it all.

My digits, 2019 edition

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linden-lab-logoThe talk of the day was #berryCopyright, a (erroneously named, as the dispute was about trademarks and not copyrights) hashtag encompassing a trademark complaint Linden Research Inc. filed with YouTube against a tutorial video by blogger/vlogger Strawberry Singh, who shared on her blog what had happened to her. Thankfully, sanity prevailed and Linden Research Inc., after considerable outcry by community members, bloggers, and commentators, reversed the ill-advised takedown notice and publicly apologised to Ms Singh. The trademark complaint which was filed with YouTube by the company’s IP specialist, who goes by the “Tia Linden” name in-world, was revoked, and an encouragingly-worded post was made on the company’s official blog. This trademark complaint honestly made no sense whatsoever, as the appearance of LL’s trademarks (most notably, the “eye-in-hand” logo) in the “offending” video had every hallmark of fair, informational use, as one can easily understand by reading the International Trademark Association’s material on the subject, and the material provided by Nolo (the latter was contributed to Strawberry Singh’s original post as a comment by Alana Onyett).

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UPDATE: The situation described herein has been resolved; please read the follow-up post here.

facepalm-005-blog.jpg

You had one job. How could you fuck it up so badly?

Perhaps thinking we had missed its worst, Linden Research Inc. decided to file a trademark complaint with YouTube against one of the biggest promoters, supporters, and advocates of Second Life, blogger/vlogger Strawberry Singh. The “offending” video is a tutorial, included in her “Introduction to Second Life” blog post, in which she explains to new users how to create an account, download the official viewer, and move around in their 3D surroundings. Since she unavoidably screen-captured her web browser to show people around the official website, the video obviously displayed SL’s eye-in-hand logo. The logo was also featured prominently in the 3D walkaround, as the in-world welcome area itself includes it.

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I missed Strawberry Singh’s 2015 round of the “What’s Your Digits?” meme, and I do admit it was semi-deliberate, as I had all sorts of personal RL situations (some of them stemming from in-world events) to handle: from eurocrisis-induced financial woes to health issues and everything in between. Then (this year) came childbirth, with all that comes with it. As you can guess, I made putting my RL in order my #1 priority and distanced myself from the whole SL scene for a while; I must say that the way I view SL and everything concerning it has changed drastically, and I don’t regret it at all.

Last time I responded (back in 2013), the meme focused on the issue of avatar proportions. This time, the tagline is “the mesh body revolution” and, predictably, attention is turned to our transition to third-party mesh bodies, our preferred mesh bodies, and whether we’ve changed our avatars’ shapes accordingly. I also missed the 2014 round, which was concerned with the introduction of fitted mesh for clothing and avatars. I had actually started writing a draft, which I never got around to finishing, but other things got in the way. So, now, I’ll respond to both rounds, albeit with a significant delay.

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