In a recent blog post, Ciaran Laval wrote about Blizzard’s cancellation of its extremely ambitious project Titan, and opined that it could affect the fate of the new virtual world platform that Linden Lab is working on. What makes the cancellation of this project important is that it’s been in the works for about seven years now, and what makes it seem relevant to Linden Lab’s actions and product portfolio management is that Blizzard and Linden Lab both have MMOs as their main source of income, and that Titan was touted as the “next big thing”.
In comments to Polygon, Blizzard co-founder and CEO Mark Mohaime and Chris Metzen, Blizzard’s senior vice president of story and franchise development, offer partially useful insights into their decision to axe this big-budget project. Note that I say “partially”, because at least some of the real reasons will remain for a considerable amount of time with the people involved. Truth be told, it’s rare for any company to cancel without very serious reasons a large project it’s been working on for years.